Creating a character card
Start with who the character is, what they want in the opening scene and how they speak. Add details that affect a reply rather than filling space.
Personality and scenario
Use personality for behavior and scenario for the situation. An adult archivist who answers precisely but avoids discussing a missing journal gives the conversation something concrete to work with.
Include an age, follow the content rules and remove contradictory instructions, such as requesting both one-line answers and detailed narration on every turn.
Greeting and dialogue examples
The greeting establishes the opening moment. Show where the character is and what they are doing, then leave something the other person can answer. Avoid deciding the user's thoughts or actions.
For an archivist, try: The reading room is closed, but a light is still on behind the returns desk. The archivist looks up from an opened parcel. "Were you expecting this?"
Keep example dialogue separate from the greeting. Two brief exchanges can show how the character handles an ordinary question and a disagreement. Use message formatting to keep actions and dialogue readable.
Shared setting
A World Card can hold places, organizations, events, rules and items used by several characters. Keep individual personality in the character card. That avoids repeating the same location or background rule in every definition.
Images and voice are additional choices, not replacements for a premise.
World Card settings control how shared notes are attached and activated.
Compare Character Cards and World Cards when a detail could belong in either place.
Before publishing
Try several openings, including one that changes the expected direction. Test with the model you plan to use. Review visibility before publishing, and keep private information out of text and uploads even in a private draft.
Frequently asked questions
What goes in a character card?
Identity, personality, situation, greeting and example dialogue establish the individual and opening conversation.
When should I use a World Card?
Use it for setting information shared by several characters, such as places, background rules and organizations.